Hello everyone!
First of all, apologies if this is not quite in the right section, but it's seems closest to what others are discussing here. I've been a member at MTS for a long time, but I just joined Leefish. I've recently been running into similar issues that a lot of people have been running into that has to do with my game flashing pink, especially when visiting community lots.
I'm on W10, playing an all EPs/SPs game (Non-UC).
I've been reading a lot about the issues that simmers are facing, and basically tried all sorts of fixes, from Jessa's video, Kiri's .sgr files (I'm not sure if those worked for me to be honest, doesn't hurt to try again though!), 4GB Patch, editing "seti TextureMemory", to GRM, etc... Unfortunately, none seemed to have worked. I might've missed something or didn't apply certain steps properly. Sometimes, certain methods cause my game to crash due to an "access violation" exception. I understand that there is a (recent?) W10 update that caused an issue with the game, but I'm not sure if reverting/rolling back the update would help since different people say different things. I've posted about this on MTS as well. So far, no replies there. However, from other threads that I've read, people kept saying it's best to check Leefish, and so, now I'm here.![Smile Smile]()
The following is just a list of things I tried:
-4GB Patch > patch works fine for me
-Graphics Card Recognition by videocard.sgr > Explained below.*
-DEP
-Graphics Rules Maker and manually modifying the graphicsrule.sgr and videocard.sgr
-Jessa's Video about Memory Allocation and Task Scheduler, etc... > Doesn't seem to do much
-Downloading .sgr files from leefish for Nvidia, Texture fixes, resolution, etc... > I had to use GRM with 'Force texture memory' to fix resolution.
-Deleting caches/thumbnails > slight improvement but reverts eventually
-test play without CC (I only have less than 400 MB of CC) > still crashes
-rolled back Nvidia driver > Didn't help
-running in compatibility mode > didn't help
-ETC... (If I remember any, I'll add them...)
*Also, I don't seem to have an issue with the 4GB patch and my graphics card seems to be recognized by the game, even though it wasn't listed in the videocard.sgr. (The GRM does recognize but I don't know if it actually adds it to the file.)
I've posted the necessary files: DxDiag, config-log, etc... and if there's anything necessary do let me know.
Thank you in advance! :')
MM - DxDiag.txt (Size: 68.78 KB / Downloads: 4)
MM-config-log.txt (Size: 10.24 KB / Downloads: 5)
First of all, apologies if this is not quite in the right section, but it's seems closest to what others are discussing here. I've been a member at MTS for a long time, but I just joined Leefish. I've recently been running into similar issues that a lot of people have been running into that has to do with my game flashing pink, especially when visiting community lots.
I'm on W10, playing an all EPs/SPs game (Non-UC).
I've been reading a lot about the issues that simmers are facing, and basically tried all sorts of fixes, from Jessa's video, Kiri's .sgr files (I'm not sure if those worked for me to be honest, doesn't hurt to try again though!), 4GB Patch, editing "seti TextureMemory", to GRM, etc... Unfortunately, none seemed to have worked. I might've missed something or didn't apply certain steps properly. Sometimes, certain methods cause my game to crash due to an "access violation" exception. I understand that there is a (recent?) W10 update that caused an issue with the game, but I'm not sure if reverting/rolling back the update would help since different people say different things. I've posted about this on MTS as well. So far, no replies there. However, from other threads that I've read, people kept saying it's best to check Leefish, and so, now I'm here.

The following is just a list of things I tried:
-4GB Patch > patch works fine for me
-Graphics Card Recognition by videocard.sgr > Explained below.*
-DEP
-Graphics Rules Maker and manually modifying the graphicsrule.sgr and videocard.sgr
-Jessa's Video about Memory Allocation and Task Scheduler, etc... > Doesn't seem to do much
-Downloading .sgr files from leefish for Nvidia, Texture fixes, resolution, etc... > I had to use GRM with 'Force texture memory' to fix resolution.
-Deleting caches/thumbnails > slight improvement but reverts eventually
-test play without CC (I only have less than 400 MB of CC) > still crashes
-rolled back Nvidia driver > Didn't help
-running in compatibility mode > didn't help
-ETC... (If I remember any, I'll add them...)
*Also, I don't seem to have an issue with the 4GB patch and my graphics card seems to be recognized by the game, even though it wasn't listed in the videocard.sgr. (The GRM does recognize but I don't know if it actually adds it to the file.)
I've posted the necessary files: DxDiag, config-log, etc... and if there's anything necessary do let me know.
Thank you in advance! :')

