This is probably going to be something stupid I've overlooked, but please bear with me.
I recently got a new laptop after my last one died and decided I was tired of Sims 4's bullshit. I installed Sims 2 Origin Ultimate Edition on a Windows 10 (64-bit) operating system. i5 quad core with 8GB RAM and intel integrated graphics. Game launches as-is. Zero mods are installed save for my replacing neighborhoods with clean versions. I updated the video cards and graphic rules files to support 1080p (see attached). System now recognizes my card, even if the texture memory seems a bit high. I haven't delved much into the game itself yet because I prefer to get the pre-install housekeeping out of the way before I start adding too much CC, but the game is loading in 1-2 minutes and defaulted to high settings.
What I cannot get to work, however, is the 4GB patch. Whenever I attempt to use it, the game stutters and refuses to launch. If I resolve this either by putting in a new copy or undoing the changes, the game loads fine again. In fact, when I used CFF Explorer to edit it back, the game instantly started working.
Things I have tried so far:
So what am I missing? I don't remember having this much trouble on my last PC. I attached the config log and my sgr files for good measure. The log does not show any crashing as the game never actually starts but I imagine it's still instructive.
Any advice or suggestions would be highly appreciated. Thank you so much in advance.
MSI-config-log.txt (Size: 10.34 KB / Downloads: 1)
Video Cards.sgr.txt (Size: 26.72 KB / Downloads: 0)
Graphics Rules.sgr.txt (Size: 34.16 KB / Downloads: 0)
I recently got a new laptop after my last one died and decided I was tired of Sims 4's bullshit. I installed Sims 2 Origin Ultimate Edition on a Windows 10 (64-bit) operating system. i5 quad core with 8GB RAM and intel integrated graphics. Game launches as-is. Zero mods are installed save for my replacing neighborhoods with clean versions. I updated the video cards and graphic rules files to support 1080p (see attached). System now recognizes my card, even if the texture memory seems a bit high. I haven't delved much into the game itself yet because I prefer to get the pre-install housekeeping out of the way before I start adding too much CC, but the game is loading in 1-2 minutes and defaulted to high settings.
What I cannot get to work, however, is the 4GB patch. Whenever I attempt to use it, the game stutters and refuses to launch. If I resolve this either by putting in a new copy or undoing the changes, the game loads fine again. In fact, when I used CFF Explorer to edit it back, the game instantly started working.
Things I have tried so far:
- using the NTcore patch on Sims2EP9.exe (the last executable) while in the TSBin folder
- using the NTcore patch on a version of Sims2EP9.exe I C&Ped to my backup folder (NOT a shortcut) then C&Ped back into the TSBin folder
- both of the above but using CFF Explorer to check the "app can handle >2gb RAM" option, both ways
- cleared my cache many, many times
- also tried clicking off the "32 bit word machine" app as that was suggested in at least one thread I saw while googling potential solutions
- tried each of these while in compatibility mode for XP SP2, then with compatibility mode
- raised my fist and shook it menacingly at my ceiling
- tried patching before I updated the sgr files AND again after
- tried shutting off read-only access for the folder, and for the desktop folder where I was working
- yelled several profanities in Simlish
- deleted my cache files yet again
So what am I missing? I don't remember having this much trouble on my last PC. I attached the config log and my sgr files for good measure. The log does not show any crashing as the game never actually starts but I imagine it's still instructive.
Any advice or suggestions would be highly appreciated. Thank you so much in advance.


