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Access Violation crashes on NVIDIA graphics card

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I've tried multiple things to try to make TS2 work on my new laptop with GeForce GTX 1650, but I still struggle with Access Violation crashes whenever I load one or two families.
* 4 GB Patch with Sims2RPC, but I left the graphics settings to "Classic"
* Applying GRM 2.0.0 and checked the first two options
* Applied Memory Allocation for Windows 10
* DXVK applied (only added the 32-bit d3d9 file to TSfiles)
* Set all the EXE files to High Performance to let it read the graphics card instead of RAM (EP9 as well as RPC)
* Texture memory set to 1024 MB (both in GRM and dxvk.conf)
* Compressorized CCs (I saved myself a couple of GBs)
* Tried playing a hood without CCs because I temporarily moved out CCs, which resulted in no crashing problems.

On the previous laptop, I've played TS2 without 4 GB patch because the RAM only was 4 GB. It was also prone to crashing, but not as quickly as on this new laptop (I could load multiple families and build and decorate houses, but loading CAS thumbnails was iffy). Does this mean my new laptop specs are not very compatible with TS2? Or should I tweak something else regarding memory settings? (e.g. virtual memory) Or should I simply cut down on the number of CCs? (currently 14.5 GB and 73.5K files)

.txt  LAPTOP-SU3S5OT5-config-log.txt (Size: 10.67 KB / Downloads: 6)

.txt  DxDiag.txt (Size: 119.59 KB / Downloads: 11)

.txt  Sims2Exception 2022.02.16 12.25.00.txt (Size: 15.26 KB / Downloads: 2)

.png  2022-02-10 18_17_05-Graphics Rules Maker.png (Size: 10.95 KB / Downloads: 9)

.png  2022-02-13 02_15_33-Tumblr.png (Size: 39.55 KB / Downloads: 13)

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