Hello! I've been having this issue for a while now, and no matter how much graphicsrules tweaking I try to do myself/through graphicsrulesmaker, it never seems to help. I keep getting ACCESS_VIOLATION errors and random CTDs with no warning/error message. I usually get insane pink soup, and then a random crash. I get very overwhelmed when tweaking graphicsrules by myself, so I was wondering if anyone had any ideas on how I could fix this? Here's what I tried already:
-Downloading a couple of different graphicsrules files that worked for others through this forum
-Playing around with options in graphicsrulesmaker
-Setting my texture memory through graphicsrulesmaker to the exact number my computer has as seen in dxdiag
-Setting up memory allocation dump
I use RPC which automatically deletes all caches and applies the 4gb patch.
I attached the error log, as well as the log from my DXDIAG and my Nvidia Control panel. I have an NVIDIA card and an Intel one. I use Windows 11, it came with my computer.
Intel(R) Core(TM) i5-10500H CPU.txt (Size: 114.43 KB / Downloads: 5)
NVIDIA System Information 08-15-2022 18-53-40.txt (Size: 3.57 KB / Downloads: 5)
Sims2Exception 2022.08.15 11.09.09.txt (Size: 16.27 KB / Downloads: 4)
-Downloading a couple of different graphicsrules files that worked for others through this forum
-Playing around with options in graphicsrulesmaker
-Setting my texture memory through graphicsrulesmaker to the exact number my computer has as seen in dxdiag
-Setting up memory allocation dump
I use RPC which automatically deletes all caches and applies the 4gb patch.
I attached the error log, as well as the log from my DXDIAG and my Nvidia Control panel. I have an NVIDIA card and an Intel one. I use Windows 11, it came with my computer.


