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D3DERR_INVALIDCALL when loading families

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Hello all! I got a new graphics card, and where I was once able to run this game smoothly, I now get "Direct3D returned an error: D3DERR_INVALIDCALL!" whenever loading occupied lots/families. This does not happen when loading unoccupied lots. I've tried using GRM and deleting userProps.xml before starting the game, but no dice. I've tried CC/mod-free and with CC/mods as well.

My new card is Intel® Arc™ A750 Graphics

Running on Windows 10 Pro.

.txt  HP-PC-config-log.txt (Size: 10.6 KB / Downloads: 7)

.txt  DxDiag.txt (Size: 132.07 KB / Downloads: 7)

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